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Copy file name to clipboardExpand all lines: bg1npc/readme-bg1npc.html
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@@ -15,7 +15,7 @@ <h1>The BG1NPC Project</h1>
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<p><strong>On the web: <ahref="https://www.gibberlings3.net/mods/npcs/bg1npc/">Home page</a></strong> and <strong><ahref="https://www.gibberlings3.net/forums/forum/45-bg1-npc-project/">discussion forum</a></strong>
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For support issues please contact <ahref="http://www.gibberlings3.net/">www.gibberlings3.net</a>. </p>
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<p><strong>Version</strong>31<ahref="https://www.gibberlings3.net/files/file/908-bg1-npc-project/">Check for the most recent version</a>
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<p><strong>Version</strong>32<ahref="https://www.gibberlings3.net/files/file/908-bg1-npc-project/">Check for the most recent version</a>
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</p>
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<strong>Languages:</strong> English, Spanish, French, Polish, Italian, Russian, German* (teilweise noch in englisch)</p>
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<strong>Games:</strong> BG:EE, Tutu (with or without TotSC), BGT, and EET</p>
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<h2>Version History</h2>
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<p><strong>Version 32 - 2023-08-02</strong></p>
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<ul>
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<li> Update Russian transaltion by klichko86, abalabokhin, p_zombie, and scheele from arcanecoast.ru.</li>
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<li>Fix missing flags on items.</li>
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<li>Replaced Spell references in x#garwyl.baf that used calls for Spell(Myself,452x) with calls to SpellRes("spcl52x",Myself). 4521 and 4522 are not in SPELL.IDS for original BG2; Also added in-line comments to document what those spells are, e.g., SpellRes("spcl522",Myself) // BLADE_DEFENSIVE_SPIN</li>
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<li>Portrait Fixes, Xzar Quest Druid Fixes (Updates to Xzar Quest druids to fix inconsistencies reported in Issue #60. All druids will now have hide armor, staff, and RNDTRE01 (Poor treasure); Added portrait for Zosya. This was intended, but for not included previously from Phaere NWN portrait pack; Also added a portrait for x#tanaari from NWN Portrait Files (black demon, looks appropriate); Updated portrait for Caravan Band leader to match .CRE file. Portrait looked like a barbarian with dark hair. .CRE is an archer with blond hair).</li>
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<li>Fix Tutu filenames being used in EET in Coran's quest.</li>
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<li>Apply wild magic immunity to Amelia on BGT, BG:EE, EET.</li>
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<li>Some hardcoded names from bg1npc_tiaxqst.tpa are moved into tra files.</li>
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<li>Minor dialogue corrections: Fixed typo in x#skint.d that referenced "Jopha" instead of correct DV "x#jopha"; wrong transition in x#tiax.d and x#dyro.d; wrong reply option text in x#faint.d.</li>
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