@@ -1452,7 +1452,7 @@ FuryCutterStrong:
14521452 complex_palette_blend unused_anim_battler = ANIM_ATTACKER, unused_subpriority_offset =2 , selector = F_PAL_BG | F_PAL_BATTLERS, delay =3 , num_blends =3 , color1 = RGB(9 , 8 , 10 ), blend_y1 =4 , color2 = RGB_BLACK, blend_y2 =0
14531453 goto FuryCutterContinue2
14541454FuryCutterStrongest:
1455- complex_palette_blend unused_anim_battler = ANIM_ATTACKER, unused_subpriority_offset =2 , selector = F_PAL_BG | F_PAL_BATTLERS, delay =3 , num_blends =3 , color1 = RGB(9 , 8 , 10 ), blend_y1 =4 , color2 = RGB_BLACK, blend_y2 =0
1455+ complex_palette_blend unused_anim_battler = ANIM_ATTACKER, unused_subpriority_offset =2 , selector = F_PAL_BG | F_PAL_BATTLERS, delay =3 , num_blends =3 , color1 = RGB(9 , 8 , 10 ), blend_y1 =4 , color2 = RGB_BLACK, blend_y2 =0
14561456 goto FuryCutterContinue2
14571457
14581458Move_SELF_DESTRUCT:
@@ -2054,7 +2054,7 @@ Move_CONFUSE_RAY:
20542054 fadetobg BG_GHOST
20552055 waitbgfadein
20562056 createvisualtask SoundTask_AdjustPanningVar, 2 , SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2 , 0
2057- blend_color_cyclebytag tag = ANIM_TAG_YELLOW_BALL, delay =0 , num_blends =6 , initial_blend_y =0 , target_blend_y =14 , color = RGB(31 , 10 , 0 )
2057+ blend_color_cyclebytag tag = ANIM_TAG_YELLOW_BALL, delay =0 , num_blends =6 , initial_blend_y =0 , target_blend_y =14 , color = RGB(31 , 10 , 0 )
20582058 createsprite gConfuseRayBallBounceSpriteTemplate, ANIM_TARGET, 2 , 28 , 0 , 288
20592059 waitforvisualfinish
20602060 setalpha 8 , 8
@@ -2097,7 +2097,7 @@ Move_MEAN_LOOK:
20972097
20982098Move_ROCK_THROW:
20992099 loadspritegfx ANIM_TAG_ROCKS
2100- shake_mon_or_platform unused_anim_battler = ANIM_TARGET, velocity =6 , shake_timer =1 , shake_duration =15 , type = SHAKE_BG_Y
2100+ shake_mon_or_platform unused_anim_battler = ANIM_TARGET, velocity =6 , shake_timer =1 , shake_duration =15 , type = SHAKE_BG_Y
21012101 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2 , 0 , 1 , 0 , 0
21022102 playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
21032103 delay 6
@@ -2119,7 +2119,7 @@ Move_ROCK_THROW:
21192119Move_ROCK_SLIDE:
21202120 loadspritegfx ANIM_TAG_ROCKS
21212121 monbg ANIM_DEF_PARTNER
2122- shake_mon_or_platform velocity =7 , shake_timer =1 , shake_duration =11 , type = SHAKE_BG_Y
2122+ shake_mon_or_platform velocity =7 , shake_timer =1 , shake_duration =11 , type = SHAKE_BG_Y
21232123 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2 , -5 , 1 , -5 , 1
21242124 playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
21252125 delay 2
@@ -2909,7 +2909,7 @@ Move_BARRAGE:
29092909 createvisualtask AnimTask_BarrageBall, 3
29102910 playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
29112911 delay 24
2912- shake_mon_or_platform velocity =8 , shake_timer =1 , shake_duration =40 , type = SHAKE_BG_Y
2912+ shake_mon_or_platform velocity =8 , shake_timer =1 , shake_duration =40 , type = SHAKE_BG_Y
29132913 createvisualtask AnimTask_ShakeMon, 3 , ANIM_TARGET, 0 , 4 , 20 , 1
29142914 createvisualtask AnimTask_ShakeMon, 3 , ANIM_DEF_PARTNER, 0 , 4 , 20 , 1
29152915 loopsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET, 8 , 2
@@ -3660,7 +3660,7 @@ Move_SUPERPOWER:
36603660 createsprite gSuperpowerOrbSpriteTemplate, ANIM_TARGET, 2 , ANIM_ATTACKER
36613661 playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER
36623662 delay 20
3663- shake_mon_or_platform velocity =4 , shake_timer =1 , shake_duration =180 , type = SHAKE_BG_Y
3663+ shake_mon_or_platform velocity =4 , shake_timer =1 , shake_duration =180 , type = SHAKE_BG_Y
36643664 createvisualtask SoundTask_PlaySE2WithPanning, 5 , SE_M_EARTHQUAKE, 0
36653665 delay 40
36663666 createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41 , 200 , 96 , 1 , 120
@@ -4769,7 +4769,7 @@ Move_THUNDER:
47694769 waitbgfadein
47704770 simple_palette_blend selector = F_PAL_BG, delay =2 , initial_blend_y =0 , target_blend_y =16 , color = RGB_BLACK
47714771 delay 16
4772- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4772+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
47734773 playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_TARGET
47744774 delay 1
47754775 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2 , 16 , -36
@@ -4786,17 +4786,17 @@ Move_THUNDER:
47864786 createsprite gLightningSpriteTemplate, ANIM_TARGET, 6 , -16 , 16
47874787 playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_TARGET
47884788 delay 5
4789- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4789+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
47904790 delay 1
47914791 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2 , 24 , -32
47924792 delay 1
47934793 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2 , 24 , -16
47944794 delay 1
47954795 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2 , 24 , 16
47964796 delay 30
4797- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4797+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
47984798 delay 5
4799- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4799+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
48004800 delay 1
48014801 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2 , 0 , -32
48024802 playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET
@@ -4805,11 +4805,11 @@ Move_THUNDER:
48054805 delay 1
48064806 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2 , 0 , 16
48074807 delay 10
4808- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4808+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
48094809 delay 1
48104810 createvisualtask AnimTask_ShakeTargetInPattern, 2 , 30 , 3 , TRUE, 0
48114811 delay 2
4812- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4812+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
48134813 delay 1
48144814 simple_palette_blend unused_anim_battler = ANIM_TARGET, selector = F_PAL_BG, delay =2 , initial_blend_y =16 , target_blend_y =0 , color = RGB_BLACK
48154815 waitforvisualfinish
@@ -4831,7 +4831,7 @@ Move_THUNDER_PUNCH:
48314831 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4 , 0 , 0 , 8 , 1 , 0
48324832 create_basic_hitsplat_sprite ANIM_TARGET, 3 , x =0 , y =0 , relative_to = ANIM_TARGET, animation =1
48334833 delay 1
4834- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4834+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
48354835 delay 1
48364836 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2 , 0 , -48
48374837 delay 1
@@ -4840,7 +4840,7 @@ Move_THUNDER_PUNCH:
48404840 createsprite gLightningSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 16
48414841 delay 1
48424842 playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET
4843- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4843+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
48444844 delay 2
48454845 createvisualtask AnimTask_ShakeMon, 2 , ANIM_TARGET, 0 , 3 , 15 , 1
48464846 create_basic_hitsplat_sprite ANIM_ATTACKER, 3 , x =0 , y =0 , relative_to = ANIM_TARGET, animation =2
@@ -4868,12 +4868,12 @@ Move_SACRED_FIRE:
48684868 delay 1
48694869 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2 , 20 , 10 , 50 , 5 , 1 , 1
48704870 delay 1
4871- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4871+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
48724872 delay 1
48734873 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 16 , 50 , 5 , 0 , 1
48744874 delay 1
48754875 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2 , -20 , 10 , 50 , 5 , -1 , 1
4876- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4876+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
48774877 delay 1
48784878 waitforvisualfinish
48794879 playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET
@@ -4885,10 +4885,10 @@ Move_SACRED_FIRE:
48854885 playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET
48864886 createsprite gLargeFlameSpriteTemplate, ANIM_TARGET, 2 , 16 , 0 , 80 , 16 , 0 , 1
48874887 delay 1
4888- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4888+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
48894889 delay 1
48904890 waitforvisualfinish
4891- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
4891+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
48924892 delay 1
48934893 playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET
48944894 createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2 , 0 , 0 , 30 , 30 , -1 , 0
@@ -5011,7 +5011,7 @@ SnoreEffect:
50115011 playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER
50125012 createvisualtask AnimTask_ScaleMonAndRestore, 5 , -7 , -7 , 7 , ANIM_ATTACKER, 1
50135013 createvisualtask AnimTask_ShakeMon2, 2 , ANIM_TARGET, 4 , 0 , 7 , 1
5014- shake_mon_or_platform velocity =6 , shake_timer =1 , shake_duration =14 , type = SHAKE_BG_X, battler_selector = SHAKE_MON_ATTACKER
5014+ shake_mon_or_platform velocity =6 , shake_timer =1 , shake_duration =14 , type = SHAKE_BG_X, battler_selector = SHAKE_MON_ATTACKER
50155015 createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 0 , -42 , -38 , 24 , 0 , 0
50165016 createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 0 , 0 , -42 , 24 , 0 , 0
50175017 createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 0 , 42 , -38 , 24 , 0 , 0
@@ -6871,7 +6871,7 @@ Move_ANCIENT_POWER:
68716871 loadspritegfx ANIM_TAG_IMPACT
68726872 monbg ANIM_DEF_PARTNER
68736873 setalpha 12 , 8
6874- shake_mon_or_platform velocity =4 , shake_timer =1 , shake_duration =10 , type = SHAKE_BG_Y
6874+ shake_mon_or_platform velocity =4 , shake_timer =1 , shake_duration =10 , type = SHAKE_BG_Y
68756875 createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2 , 20 , 32 , -48 , 50 , 2
68766876 createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 32 , -38 , 25 , 5
68776877 createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2 , 32 , 32 , -28 , 40 , 3
@@ -7265,7 +7265,7 @@ Move_POISON_TAIL:
72657265 loadspritegfx ANIM_TAG_IMPACT
72667266 loadspritegfx ANIM_TAG_POISON_BUBBLE
72677267 loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28 , 2
7268- metallic_shine permanent = TRUE, color = RGB(24 , 6 , 23 )
7268+ metallic_shine permanent = TRUE, color = RGB(24 , 6 , 23 )
72697269 waitforvisualfinish
72707270 monbg ANIM_TARGET
72717271 setalpha 12 , 8
@@ -7292,14 +7292,14 @@ Move_METAL_CLAW:
72927292 playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
72937293 create_claw_slash_sprite ANIM_TARGET, 2 , x =-10 , y =-10 , animation =0
72947294 create_claw_slash_sprite ANIM_TARGET, 2 , x =-10 , y =10 , animation =0
7295- shake_mon_or_platform velocity =-4 , shake_timer =1 , shake_duration =10 , type = SHAKE_MON_Y, battler_selector = SHAKE_MON_TARGET
7295+ shake_mon_or_platform velocity =-4 , shake_timer =1 , shake_duration =10 , type = SHAKE_MON_Y, battler_selector = SHAKE_MON_TARGET
72967296 delay 8
72977297 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2 , 6 , 4
72987298 delay 2
72997299 playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
73007300 create_claw_slash_sprite ANIM_TARGET, 2 , x =10 , y =-10 , animation =1
73017301 create_claw_slash_sprite ANIM_TARGET, 2 , x =10 , y =10 , animation =1
7302- shake_mon_or_platform velocity =-4 , shake_timer =1 , shake_duration =10 , type = SHAKE_MON_Y, battler_selector = SHAKE_MON_TARGET
7302+ shake_mon_or_platform velocity =-4 , shake_timer =1 , shake_duration =10 , type = SHAKE_MON_Y, battler_selector = SHAKE_MON_TARGET
73037303 waitforvisualfinish
73047304 end
73057305
@@ -8049,7 +8049,7 @@ Move_TRI_ATTACK:
80498049 createvisualtask AnimTask_ShakeTargetInPattern, 2 , 20 , 3 , TRUE, 1
80508050 waitforvisualfinish
80518051 loadspritegfx ANIM_TAG_LIGHTNING
8052- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
8052+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
80538053 playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET
80548054 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2 , 0 , -48
80558055 delay 1
@@ -8059,7 +8059,7 @@ Move_TRI_ATTACK:
80598059 delay 20
80608060 createvisualtask AnimTask_ShakeTargetInPattern, 2 , 20 , 3 , TRUE, 0
80618061 delay 2
8062- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
8062+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
80638063 waitforvisualfinish
80648064 loadspritegfx ANIM_TAG_ICE_CRYSTALS
80658065 call IceCrystalEffectShort
@@ -8637,7 +8637,7 @@ Move_DRAGON_CLAW:
86378637 createvisualtask SoundTask_PlaySE1WithPanning, 5 , SE_M_RAZOR_WIND, SOUND_PAN_TARGET
86388638 create_claw_slash_sprite ANIM_TARGET, 2 , x =-10 , y =-10 , animation =0
86398639 create_claw_slash_sprite ANIM_TARGET, 2 , x =-10 , y =10 , animation =0
8640- shake_mon_or_platform velocity =-4 , shake_timer =1 , shake_duration =10 , type = SHAKE_MON_Y, battler_selector = SHAKE_MON_TARGET
8640+ shake_mon_or_platform velocity =-4 , shake_timer =1 , shake_duration =10 , type = SHAKE_MON_Y, battler_selector = SHAKE_MON_TARGET
86418641 createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 32 , 480 , 20 , 16 , -46 , ANIM_ATTACKER
86428642 delay 2
86438643 createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 33 , 576 , 20 , 8 , 42 , ANIM_ATTACKER
@@ -8650,7 +8650,7 @@ Move_DRAGON_CLAW:
86508650 createvisualtask SoundTask_PlaySE1WithPanning, 5 , SE_M_RAZOR_WIND, SOUND_PAN_TARGET
86518651 create_claw_slash_sprite ANIM_TARGET, 2 , x =10 , y =-10 , animation =1
86528652 create_claw_slash_sprite ANIM_TARGET, 2 , x =10 , y =10 , animation =1
8653- shake_mon_or_platform velocity =-4 , shake_timer =1 , shake_duration =10 , type = SHAKE_MON_Y, battler_selector = SHAKE_MON_TARGET
8653+ shake_mon_or_platform velocity =-4 , shake_timer =1 , shake_duration =10 , type = SHAKE_MON_Y, battler_selector = SHAKE_MON_TARGET
86548654 createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 33 , 464 , 30 , 15 , -50 , ANIM_ATTACKER
86558655 delay 2
86568656 createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 28 , 528 , 30 , 13 , 50 , ANIM_ATTACKER
@@ -9102,7 +9102,7 @@ Move_BLAST_BURN:
91029102 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66 , 40 , 20 , 24 , 0 , 0 , 0
91039103 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 32 , 24 , 0 , 0 , 0
91049104 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2 , -40 , 20 , 24 , 0 , 0 , 0
9105- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
9105+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
91069106 delay 25
91079107 playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_ATTACKER
91089108 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2 , -96 , 0 , 24 , 0 , 0 , 0
@@ -9116,7 +9116,7 @@ Move_BLAST_BURN:
91169116 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66 , 60 , 30 , 24 , 0 , 0 , 0
91179117 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2 , 0 , 48 , 24 , 0 , 0 , 0
91189118 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2 , -60 , 30 , 24 , 0 , 0 , 0
9119- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
9119+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
91209120 waitforvisualfinish
91219121 clearmonbg ANIM_DEF_PARTNER
91229122 blendoff
@@ -9368,7 +9368,7 @@ Move_HYDRO_CANNON:
93689368 playsewithpan SE_M_SURF, SOUND_PAN_ATTACKER
93699369 createsprite gHydroCannonChargeSpriteTemplate, ANIM_TARGET, 2
93709370 delay 10
9371- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
9371+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
93729372 delay 30
93739373 panse SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2 , 0
93749374 call HydroCannonBeam
@@ -9385,7 +9385,7 @@ Move_HYDRO_CANNON:
93859385 call HydroCannonBeam
93869386 createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2 , 0 , 0 , ANIM_TARGET, 0
93879387 waitforvisualfinish
9388- invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
9388+ invert_screen_color scenery = TRUE, attacker = TRUE, target = TRUE
93899389 waitforvisualfinish
93909390 clearmonbg ANIM_DEF_PARTNER
93919391 blendoff
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