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Releases: rewalo/BeanModManager

v1.5.1

26 Nov 14:36

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Release 1.5.1

Added

  • Left sidebar navigation with quick stats (installed mod count, pending updates)

  • Status header strip displaying Among Us install path, GitHub rate-limit state, and last sync time

Fixed

  • UI drawing performance optimizations

Full Changelog: v1.5.0...v1.5.1

Happy modding! ❤️

v1.5.0

26 Nov 01:55

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Release 1.5.0

Added

  • Full dark mode support with Win32 API integration
  • Cream white light theme

Changed

  • Dark mode is now the default theme
  • Unified background colors across all UI elements
  • Improved button styling with subtle hover effects
  • Refined color palette

Fixed

  • Auto-updater sometimes not working

Full Changelog: v1.4.9...v1.5.0

Happy modding! ❤️

v1.4.9

25 Nov 15:59

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Release 1.4.9

Added

  • Featured mods to mod store
    ..... uhhhh that's it!

Full Changelog: v1.4.8...v1.4.9

Happy modding! ❤️

v1.4.8

25 Nov 12:57

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Release 1.4.8

Fixed

  • Fixed BepInEx uninstall deleting all mods from config and mod storage folder
  • Mods are now preserved when BepInEx is uninstalled (mods are stored separately from the Among Us installation path)
  • Fixed auto-updater

Improved

  • Updated BepInEx uninstall success message to accurately reflect that only BepInEx and plugin files are deleted, not mods

Full Changelog: v1.4.7...v1.4.8

Happy modding! ❤️

v1.4.7

25 Nov 01:19

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Release 1.4.7

Fixed

  • Fixed GitHub API rate limiting issues when opening the app with many mods
  • Removed hardcoded mod version handling (now fully registry-based)

Improved

  • Added ETag support for conditional requests (304 Not Modified responses don't count against rate limit)
  • Added local cache system (1 hour cache per mod, stored per-user)
  • Added shared cache file support (mod-cache.json loaded from GitHub on startup)
  • Cache file entries are always verified with ETag checks to detect updates even if cache is outdated
  • Cache timestamps are updated on 304 responses to extend validity
  • Per-mod cache isolation ensures rate limiting doesn't affect already-processed mods
  • Added cache populator script (--populate-cache flag) to pre-populate mod-cache.json
  • Improved fallback handling: uses cache file -> local cache -> API with ETag -> cached data fallback

Full Changelog: v1.4.6...v1.4.7

Happy modding! ❤️

v1.4.6

24 Nov 05:26

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Release 1.4.6

Fixed

  • Fixed base depot folder not being deleted after installation of older Among Us versions
  • Fixed BepInEx structure mods only copying the BepInEx folder resulting in broken mods
  • Fixed auto-updater not working

Improved

  • Optimized GitHub API usage to reduce rate limiting:
    • Removed redundant API call when fetching all mod versions
    • Installed mods now only fetch latest version instead of all versions

Full Changelog: v1.4.5...v1.4.6

Happy modding! ❤️

v1.4.5

24 Nov 02:51

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Release 1.4.5

Fixed

  • Fixed mod version filtering to show all available asset types (Epic, ZIP, DLL) for mods with multiple versions

Full Changelog: v1.4.4...v1.4.5

Happy modding! ❤️

v1.4.4

23 Nov 23:59

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Release 1.4.4

Added

  • Added an installer to simplify setup and allow curseforge uploads.

Fixed

  • Various bug fixes

Full Changelog: v1.4.3...v1.4.4

Happy modding! ❤️

v1.4.3

23 Nov 11:30

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Release 1.4.3

Fixed

  • Fixed installed mods not appearing when GitHub API rate limit is reached
  • Fixed crash when switching tabs during downloads
  • Fixed versions like "v2025.5.12" showing as "Unknown" - now uses ReleaseTag when Version is unavailable
  • Fixed installed mods using GitHub API instead of config
  • Fixed duplicate mod entries in config file
  • Fixed mods with dependencies not being saved to config properly
  • Fixed update detection showing false positives
  • Fixed Uninstall BepInEx clearing installed mods
  • Fixed dependency version conflicts not being detected when only one mod has a requirement
  • Fixed conflict resolution dialog not appearing for single dependency requirements
  • Fixed depot mod files not being deleted when unselected (plugins folder now cleared before copying)
  • Fixed depot mod installation not copying main mod files correctly
  • Fixed dependency installation overwriting already-installed compatible versions

Changed

  • Mods folder moved from Among Us directory to data folder (AppData/Roaming/BeanModManager/Mods)
  • Update button now auto-detects game type (Steam/Itch.io or Epic/MS Store) and selects latest matching version
  • Version strings now include game type information (e.g., "v2.4.0 (Steam/Itch.io)") based on registry patterns

Added

  • Dependency Version Conflict Detection: Pre-launch validation now detects when mods require incompatible dependency versions (e.g., one mod needs Reactor 2.4.0 while another needs 2.5.0)
  • Per-Version Dependency Requirements: Registry now supports defining different dependency requirements for specific mod versions (e.g., Submerged v2024.8.26 requires Reactor >=2.3.1, while v2025.11.20 requires >=2.5.0)
  • Compatible Version Finder: Automatically searches for compatible mod versions when conflicts are detected, checking each version's dependency requirements
  • Auto-Install Compatible Versions: When conflicts are detected, the system can automatically install compatible mod versions and update dependencies to resolve conflicts
  • Dependency Update Warnings: When updating a dependency that other mods depend on, a warning dialog lists all dependent mods and their required versions before proceeding
  • Optional Dependencies: Dependencies can now be marked as optional: true in the registry to prevent them from being copied during launch, preserving mods' built-in versions (e.g., MiraAPI.dll that comes bundled with some mods)
  • Version Range Support: Dependency requirements now support version ranges (e.g., >=2.5.0, <=2.4.0) in addition to exact versions

Improved

  • Installed mods now always display a version, even when GitHub API is unavailable
  • Better handling of mods that aren't detected by ModDetector but have mod folders
  • UI automatically refreshes after auto-installing compatible versions
  • Dependency conflict resolution provides clearer information about what will be updated
  • Depot mod installation now correctly handles BepInEx folder structures

Full Changelog: v1.4.2...v1.4.3

Happy modding! ❤️

v1.4.2

23 Nov 03:35

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Release 1.4.2

New Features

  • Auto-updater: Automatically checks for application updates on startup and prompts to install new versions

Bug Fixes

  • Mods with nested ZIP folder structures (like Town of Us) now extract and install correctly
  • Launch button mod list now prioritizes actual mods over dependencies in the display

Full Changelog: v1.4.1...v1.4.2

Happy modding! ❤️