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This PR introduces the first fully functional version of the AAC‑native UI flow and wires it into the Qt client for integration testing. The goal is to validate the AAC StateMachine, BackendAdapter, and UI navigation loop end‑to‑end while keeping all legacy UI code intact and untouched.
Summary of changes

Added AAC‑native UI components:

MainWindow

StateMachine

ConnectScreen

ConnectingScreen

ChannelListScreen

InChannelScreen

Integrated AAC UI into the application entry point by switching the include in main.cpp
(Legacy MainWindow remains available and unmodified.)

Added AAC UI sources and headers to CMakeLists.txt

Ensured the AAC StateMachine and BackendAdapter are compiled and ready for PR#9 integration

No behavioural changes outside the AAC UI path
Purpose
This PR enables:

running the AAC UI from application startup

validating the AAC navigation flow (Connect → Connecting → Channel List → In‑Channel)

testing the BackendAdapter and StateMachine wiring

preparing a stable baseline for the backend integration work in PR#9
Notes

The change to main.cpp is intentionally minimal and fully reversible.

All legacy UI files remain untouched.

This PR does not remove or replace any existing UI functionality.

….cpp to Client/qtTeamTalk/src/aac/aac_module.cpp
….h to Client/qtTeamTalk/src/aac/aac_module.h
…build

This commit introduces the first stage of the AAC‑native UI module.
It adds the following new components:
• 
aac/state_machine.* – core AAC UI state machine
• 
aac/events.h – event definitions for AAC transitions
• 
aac/ui/aac_ui.* – minimal AAC UI surface
• 
aac/aac_module.* – module entry point and integration layer
The new files are added to QTTEAMTALK_SOURCES without modifying any existing build logic, deployment rules, or platform‑specific sections. No behavioural changes are introduced; this commit only provides the structural foundation for future AAC‑native UI work.
…ation testing

This commit updates main.cpp to include and instantiate the AAC‑native MainWindow instead of the legacy QtTeamTalk UI.
The change is intentionally minimal and fully reversible: only the include path is updated, and the legacy MainWindow remains untouched.
This enables end‑to‑end testing of the AAC UI flow (Connect → Connecting → Channel List → In‑Channel) and is required for validating the AAC StateMachine and BackendAdapter integration in PR#8 and PR#9.
No behavioural changes are introduced outside the UI entry point, and all platform‑specific event handling, TeamTalk initialization, and application lifecycle logic remain unchanged.
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