A simple script I made to create force fields that can interact with players' Drones.
Download >>HERE<<
The force field can be configured to push drones in a direction, push them away from a point, or teleport the drone on entry. I have designed the system to be both powerful and easy to use.
The most obvious use case is to create a zone that drones cannot enter. It can ignore players who are inside the zone, so that for example players within a private room can still use them from inside, but players outside cannot fly their drones inside.
It can be configured to push the drone away, suck it in to a specific point, or boost it in a direction. For example, you could place boost rings around a race track, and place walls that guide the drone back on track like bowling gutters.
Other scripts can be registered as Event Listeners - as in, when the drone enters or exits the zone, it will send the events OnDroneForcefieldEnter and OnDroneForcefieldExit respectively to all registered UdonBehaviours. This can be used to trigger animations, for example.
I tried to cram as many options as I can for you to do whatever you want with it. Go get creative.
An example world that demonstrates everything can be found here.