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Addon: [1.7.66] - Npc Goals Find closest npc by type #683
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…hen the feature is enabled can use the /target <npc_name>.
PathingAPI: PathGraph: When location requested with v.z = 0, then try to expand the search area.
…called multiple times and switching target just before reaching it!
…in he 2D plane mark it as success. This can help when we are searching for destinations with Z(height) component is zero.
… the zone. Helps to mitigate stuck from navigation
…tup via command line argument
…xSlopeAngle and implement it!
…weighted average!
…toonSize! Also use multipilers for StepLength(s)
…el type Triangle!
… a hack! Only counts as indoors when the TriangleType is Object
…ck, however still disabled for now!
PPather: ModelManager: use SearchValues for extension match
PPather: ModelFile: Span based BinaryReader
Significant speed up. Allows to step on Objects and Models more easily. Putting more emphasis on Obstacle avoidance filtering out small below waist triangles. When instantiating the TriangleMatrix use Parallel.For to speed up the computation. When Loading Chunks dont reach out to File.Exists rather bookmark in memory. When Connecting two Spots make a simple LineOfSightExists check in prior.
Core: RequirementFactory: Be able to use 'PathDist' Requirement for local context.
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Please look at the Readme.md file for the introduced changes high level changes. Regarding Auto NPC Route
High Improvements to V1 Local and Remote Pathfinder :
Models,ObjectsandWatersurfaces more reliably.Measurement Unitsderived fromToonHeightandToonSizeSpots when attempting to looking for a viable path for traversal.Addon Changes:
Npc Goals changes:
Json\npclocations)Flightmaster,Innkeeper,Repair,Vendor,TrainerCore Changes:
RequirementFactory: AddedRequirements forPathSettingslikePathDist,PathDist_x,PathEnd_Any,PathEnd_xPathSettings: HasRequirementandSideActivityRequirementsessentially can limit when to search for enemy targets.