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Addresses #8442

Changes

  • Added documentation explaining the GLSL smoothstep(edge0, edge1, x) function
  • Included a short conceptual explanation of how smoothstep interpolates values
  • Documented its common usage for soft edges and anti-aliased stroke effects in the baseStrokeShader reference section

Screenshots of the change

Not applicable (documentation-only change).

PR Checklist

  • npm run lint passes
  • Inline reference is included / updated
  • Unit tests are included / updated

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welcome bot commented Jan 25, 2026

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