Remote annotation support
We are pleased to announce the release of hmd-eyes v1.1!
Download the latest bundle and refer to the readme and documentation for how to get started.
Feel free to join our #vr-ar channel on discord and let us know what you think.
Dependencies
- Pupil Capture/Service v1.15+
- Unity 2018.3+
ProjectSettings/Player/Configuration/Scripting Runtime Verionset to .NET 4.x Equivalent.- Due to an issue with MessagePack, the default project setting for
ProjectSettings/Player/Configuration/API Compatibility Levelis not supported and needs to be set to .NET 4.x
Features and Changes
Remote Annotations
- Support for remote annotations added
- AnnotationPublisher offers high level API for sending annotations with optional custom data
- Thanks to @eioe for the contribution
Publisher abstraction
Calibrationclass now uses the publisher protocol for sending calibration data instead of request/response- C#
Publisherclass added as abstraction layer forPublisherSockets - abstraction also used by new
AnnotationPublisherandScreencastcomponent
Others
- improved UX/UI via custom inspector for
RequestController - bug fix for using multiple
RequestController
Current Limitations
- no hololens support